terabient: Ana Amari on the ground in pain (Overwatch: Ana shot)
It looks like I won't be getting back home until it's past midnight so have a placeholder
----

★ I'm feeling a lot more confident in phlebotomy class EXCEPT when it comes to the butterfly needle and hand draws. I have an easier time drawing from an arm vein I can't see but can feel but drawing from a more obvious hand vein is...beyond me????? It's just been so hard to get comfortable with the butterfly needle. :( We've only done about 5 venipunctures though so I suppose I shouldn't be surprised that I'm still struggling with basic things at this point.

★ Started my competitive mode placements in Overwatch and I have never played this well as D.va before:



but it ended in a draw, which means it doesn't have any effect on my rank and i'm extremely salty about it. THANKS, ASSAULT MODE. I wish there was something that could be done wrt the scoring or the map designs to make Assault maps faster, less frustrating and less prone to stalemates but like, the shitty experience that is 2CP has been a complaint since launch and there's been several minor rule tweaks and map design changes since then, none of which have made Assault any better. There was some talk at Blizzcon about the development of new game types for Quick Play/Competitive mode....if that ever sees the light of day maybe they can just retire Assault entirely. at least retire Hanamura and Temple of Anubis PLEASE

★ Also got my FIRST EVER play of the game as Sombra, although it was just Quick Play lol. (I guess I'm not 100% this is the first time I've done it b/c honestly I play this game way too much, but it sure FELT like my first Sombra POTG) I used to play Sombra a ton before her perma-invisibility buff but all but dropped her because I didn't get how to use her properly. I've been going back to her recently given that Tracer, my usual go-to, doesn't fare well against the tanky compositions being run in comp these days...and while I'm not fully comfortable with Sombra again (the translocater changes really fucked me up) something finally clicked with how to utilize her so I've been having more success lately.

★ Ran one match where my team went triple support (Lúcio/Moria/Brigette) on Dorado, and the other half of our team was Roadhog, Tracer and something else I can't remember, although it didn't matter because we managed to steamroll the team to the point it started to feel unfair. Triple support is one those unfortunate compositions that are fun enough to play as but when you are playing against it, it feels awful. It's also hard to figure out what to do about it, in terms of "what would Blizzard change in order to make this composition a little less dominant," because taken individually none of the supports feels OP, it's just when you stack on tons of HP recovery, damage mitigation and displacement/stun/boop abilities on top of each other that the game feels miserable. (unless your team is running an mirror match and you're executing better.)

★ I'm slowly making my way through Soulcalibur VI's single player modes and boy do I have some thoughts on how the story modes are unfolding. They're mostly positive thoughts, but there are some choices that I am not 100% on board with yet.

I'm literally falling asleep at my desk as I'm typing, though, so I'll leave it til tomorrow.

STUFF

Nov. 8th, 2018 11:54 pm
terabient: Chell jumping out of a portal (Portal: The Girl Who Lept Through Space)
★ I had my LNA refresher course today. I made a lot of minor mistakes during the clinical demonstrations, which I was expecting, and while I didn't get to practice as much as I'd like the course provided enough targeted study material that I feel pretty good about my ability to prepare for the test as long as I don't derp out and lose focus. My test is on Tuesday so I have plenty of time to prepare, I just have to resist the urge to be lazy about studying.

★ PAX East tickets went on sale Wednesday and literally 2 1/2 hours after they went up, all the Saturday badges were sold out. I have tickets for Thursday and Friday though, and my cousin already booked a room for the entire weekend so basically I'm set for next year already. (I am fairly certain that Saturday badges will turn up on r/Paxbadges well before the convention begins so I'm not too worried about missing that day) I've only done single days at PAX and it's been exhausting each time, so a whole weekend is a bit intimidating, but I'm super excited that now I have both the group and the time to sink into board game demos lol.

★ A few days ago, I participated in a "Twitch Home Shopping Network" stream; an independently owned gaming store, Pink Gorilla, showcased their brick-and-mortar store onstream for an evening and if viewers saw something they wanted to buy, they used the Whisper function to "order" the item. At the end of the night the store employees put the order together, send a paypal invoice to the email provided and then a few days later your order arrives.

I got my order of plushies TODAY and I'm really amazed at how fast they got here. The store is across the country in Seattle (I live on the East Coast near Boston) and my order was sent out the 5th...I was expecting it to arrive NEXT MONDAY. Anyway here's a picture of my new babies )

I THINK they are planning another shopping stream for December (it looks like their schedule is once a month?) and if they do I think I'll participate again, it was a fun experience. I am a shopaholic though and maybe I should restrain myself, even if I do want more of the Animal Crossing plushy set.
terabient: A girl in a pink dress surrounded by light (Akashicverse)
today, i stuck myself with a butterfly needle during my phlebotomy class. I am, so far, the only one who has made that mistake. My instructor says it's common, and her assistant shared how she had stuck herself many times after their needle supplier altered their design a few years ago. So, I'm not as shaken about this mistake as I thought I would be.

I have my nursing assistant refresher course tomorrow. I am a little nervous about that because even though I've been working as an assistant for years, it's been in an in-home setting, so I'm a bit rusty on procedures that rarely happen in the home like bedpans and changing sheets with a person in the bed. But then, forgetting these things is why I'm going to the course in the first place so I should calm down...

i am....not satisfied, but hopeful with last night's election results. Truth be told, almost a month ago I was convinced that nothing would change; that the House wouldn't flip, because taking 23 seats in a single, midterm election sounded impossible; that turnout would be up, moderately compared to traditional mid-term election numbers, but that apathy, pessimism, and blatant and concentrated voter suppression would keep those gains mediocre at best. So, having no faith in a Blue wave at all, I'm deeply inspired by all the wonderful things that happened last night. There will be over one hundred women in the House of Representatives! (Okay, not all of them are Democrat... :/) Michigan has a matriarchy! It's also heartening to see that people have not given up just because the election was not the overwhelming Democratic victory many were hoping for. I thought, if there's any setback at all, people would be convinced that their vote doesn't matter, so they would just go back to ignoring elections again...I am glad to see that many are realizing the grind involved in changing how government works. It's been ignored so long, and the institutional damage began long before Trump took office.
terabient: A boy on a tightrope (Limbo)
I told myself I shouldn't watch the election results this evening and yet here I am, obsessively refreshing NPR's live coverage. (My nerves can't handle cable news coverage anymore...)

Some good news from tonight:

THE HOUSE IS OFFICIALLY FLIPPED

Florida restores voting rights to citizens convicted of certain felonies

Ilhan Omar and Rashida Tlaib become the first Muslim women elected to Congress

Kris Kobach, key Trump supporter, loses Kansas governorship

Sharice Davis becomes first Native woman elected to Congress, Deb Haaland in New Mexico will join her

Actually if you are discouraged by the results in Florida and Texas, I suggest taking a look at [twitter.com profile] NARAL ....there have been several important seat flips that are going underreported at this point.

I'm going to suck down some Whistlepig whiskey and try to get to sleep
terabient: A dog is on your head. You are about to get married. (PQ: Koromaru is very excited...)
PLACEHOLDER LOL i will be editing this in about half an hour i just want the post to be up before midnight

It's been years since I've really squee'd about a series at length so why not change that? i tweet about Overwatch on [twitter.com profile] janejana but it's usually about Overwatch League/professional play stuff and bitching/bragging about my own matches in ranked and quick play; i've never really talked about the ~lore~ or fanfic or shipping which I miss doing. (thanks [personal profile] hamimi_fk for the encouragement!)

Favorite Overwatch characters by personality/lore )

Favorite Overwatch characters by playstyle/most played characters )
terabient: Anime-styled profile pic that is kinda, sorta like me (Default)
to be honest i almost decided not to do November blog posting month this year, as I've never been particularly pleased with the quality of my daily posts. But, it's been literal years since I've regularly blogged at this point, and at this point posting short/low-effort posts daily is better than constantly telling myself that I should post more, then never actually do it.

some topics i'm want to talk about:

-Overwatch in general, but probably more game/meta focused stuff because playing and watching other people play is how I experience it the most.

-general trend in fighting games to have more substantial single-player and story material in particular

-the inevitable and awful trend of microtransactions and gambling mechanics in an increasing variety of games

-drabbles?
terabient: by <user name=xfreischutz site=tumblr.com> (Overwatch: Lúcio bunny)
I could have started homework for my phlebotomy class and started cleaning up the house, but instead i stayed in my pajamas and watched the end of the Overwatch World Cup before going out for drinks with my sister and brother-in-law. In my defense, it was cold and rainy and a good day to sit in and watch something trivial.

cut for match results )

Some scattered thoughts about compositions used and the general state/balance of characters and meta in high-level play:

-The recent change to Lúcio's Sound Barrier (grants 750 shield HP instead of 500) felt extremely oppressive. Ofc the purpose of a defensive ult is to keep your team from wiping, but the increased HP has changed the way Barrier is used in a subtle way. The old barrier was used reactively against high-burst ults, but due to its short duration and cast time it was not as reliable as Transcendence. Now it seems to be used most often in situations after ults are expended to deny any advantage the enemy team might get from using ultimate combos or committing to a deep push and instead of feeling like a clutch save for your team, dropping the beat feels like a death sentence for the other team and just feels...unfair?...in a way the old Barrier did not. 750 HP, even though it decays, is an enormous amount of HP to burn down in a single fight and that's not even considering Sound Barrier usually comes on top of Rally and its 100 armor HP. I think the old Barrier just needed a cast time reduction or should have charged faster instead of what exists now.

-All of the support characters saw substantial playtime in the Cup, even though there's been a lot of complaints by...certain segments of support players...who feel the number of nerfs Mercy and Brigitte have received have made them substantially worse. Which is nice! I'd actually say out of all the supports it's Moira who is the weakest at high level play because she does not offer much outside a metric ton of AOE healing and the lowest DPS in the game and Ana and/or Mercy offer utility outside healing (sleep dart, nanoboost, res, damage boost) and have better synergy with the off-supports as well. But her kit's still really strong in ladder/solo queue play.

-It doesn't look fun to be Reinhardt but it looks super-fun to be Winston. Mobility helps a lot i guess.

-McCree was used to great effect by several teams on Control-type maps and I have no idea why he's become so strong in this specific situation so suddenly (he's generally been a poor pick against 3/3 comps which is what is most commonly run on control maps) This is probably why i've never been higher than platinum in competitive mode.

-Wrecking Ball appeared to be the counter-of-choice for double-sniper comps but didn't get very consistent results...still seems like the best counter out of all the tanks for snipers at high leves since D.va and Winston can get burned down so quickly when trying to contest snipers.

-Tracer's in a bad spot :( At least no one on ladder plays as a team so she's still strong there lol.
terabient: Lúcio waving and smiling (Overwatch: Lúcio jazzy)
THERE'S SO MUCH OVERWATCH HAPPENING THIS WEEKEND!!!

First: there's a new hero, Ashe (and her ult, Bob) and a new cinematic with McCree

Also, Lucio-oh's will be a real thing come December! (but only in USA orz) I'm kinda upset that the box art isn't an exact replica of the in-game spray, though. >:[

The Overwatch World Cup is also finishing up this weekend. I've really gotten into watching pro Overwatch this year (it helps that I live near Boston, one of the few cities that has an Overwatch League team, and the local fanbase has been very active in organizing viewing events) and I'm really excited to see what kind of compositions and strategies will be pulled out over the weekend. The community is rather split on the state of the game and what the strongest compositions are, and that split is reflected in the top 8 teams: some teams have gone all-in with refining triple tank/triple support comps with others being rather open with their belief that 3tank/3support as it's been played for the last few months is pretty weak. The first day of play was today and just finished up as I started writing this entry, so the pool has already been cut from 8 teams to 4.

Some thoughts on the matches, cut for results )
terabient: Celica eats Pocky and plays video games (celica: gaming is srs business)
i started playing Soulcalibur VI this week. Fun fact, I had no idea it was being released until, like, half way through October even though it's been promo'd like, all year??? i'm a terrible fan. Feelings so far:

★ Story: SCVI is basically a fleshed-out version of SCI, so it doesn't have much in the way of surprises plot-wise, but there is a lot more world-building, character interactions and more time spent on building character arcs overall which is my bread-n-butter even in a fighting game so I've been enjoying it a lot! The writing quality is a bit hit or miss, the translation seems a bit basic (there's definitely been some conversations that do not sound natural even within the weird alt-history world of SC) but it's still nice to see genuine dialog happening between characters even if they are sometimes basic. The voice acting is good but the fact that dub actor pool has shrunk to like, 10 actors for all the characters in the game kinda makes every NPC sound indistinguishable.

★ Presentation: it's a Bamco figting game so it goes without saying that it looks great; the colors and lighting in particular are stunning. Character models haven't changed much from SCIV/V era but the stages look much improved. The story mode is presented a very Arc Systems fighter/visual novel way with illustrations rather than in-game graphics, and they're INCREDIBLY BEAUTIFUL. Kilik and Maxi's character portraits in particular are A+++++, on-fire levels of hot. The women suffer from a bit of same-face (like, it's a beautiful face! it's just the same for every girl) but that's my only complaint.

★ Gameplay: I don't hate Reversal Edge. I'm glad Guard Impacts are no longer a metered resource. Critical Edges are performed with a single button, which I don't hate on a fundamental level but you gain meter FAST in this game and successful CEs take off a lot of damage so I think the meter gain needs to be toned down a little. I haven't really played "seriously" yet though. lol

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