Day 4: Favorite area in Borderlands
Oooh. There are a lot of areas I like, and I was having a hard time picking between the Southern Shelf, the Caustic Caverns, and the hub of Sir Hammerlock's Big Game Hunt campaign, but I finally had to choose

It represents almost everything I find fascinating about Pandora: it's an extremely hostile area, literally filled with corrosive fluid, and crawling with some of Pandora's more disgusting wildlife: threshers, varkids and spiderants. It really captures the feel of a scary, alien planet because of the creepy-crawleys, creepily crawling through lakes of acid.

i mean look at howcool gross spiderant colonies are

varkids are basically termites but they fly and spit at you and are huge, ugh sogreat gross
There's also quite a bit of history to the area. The Caustic Caverns, prior to the beginning of Borderlands (the first), were host to a Dahl mining operation; the caverns are littered with remnants of their attempt to exploit Pandora's resources. It heightens the sense of decay and abandonment that permeates the area.
In addition to the crumbling Dahl factories, there are bits and pieces of Eridian architecture here and there, presented with no explanation. It's just there for the player to pass by, and if they're in the mood...contemplate. It's a small detail, but it conveys the idea that Pandora has a long history of civilization that absolutely nobody in-game knows much about.


Finally, the Caverns are home to two 'homage' areas: one inspired by Minecraft, where players can shoot Creepers and get Minecraft-inspired special weapons (which are some of the better weapons in the game!) and character heads/skins, and a Dark Souls 'island' where you can talk to Solaire.

CREEPERS

you can't see 'Solaire' from here but i didn't want to walk through the acid to get there :S
And that's why I like the Caustic Caverns: full of bugs, full of BRIGHT GREEN ACID, comes with a convoluted, only partially explained history and references to other games that have nothing in common with Borderlands! If it weren't for the distinct lack of screaming bandits, I'd consider it the quintessential Borderlands experience in miniature.
Oooh. There are a lot of areas I like, and I was having a hard time picking between the Southern Shelf, the Caustic Caverns, and the hub of Sir Hammerlock's Big Game Hunt campaign, but I finally had to choose

It represents almost everything I find fascinating about Pandora: it's an extremely hostile area, literally filled with corrosive fluid, and crawling with some of Pandora's more disgusting wildlife: threshers, varkids and spiderants. It really captures the feel of a scary, alien planet because of the creepy-crawleys, creepily crawling through lakes of acid.

i mean look at how

varkids are basically termites but they fly and spit at you and are huge, ugh so
There's also quite a bit of history to the area. The Caustic Caverns, prior to the beginning of Borderlands (the first), were host to a Dahl mining operation; the caverns are littered with remnants of their attempt to exploit Pandora's resources. It heightens the sense of decay and abandonment that permeates the area.
In addition to the crumbling Dahl factories, there are bits and pieces of Eridian architecture here and there, presented with no explanation. It's just there for the player to pass by, and if they're in the mood...contemplate. It's a small detail, but it conveys the idea that Pandora has a long history of civilization that absolutely nobody in-game knows much about.


Finally, the Caverns are home to two 'homage' areas: one inspired by Minecraft, where players can shoot Creepers and get Minecraft-inspired special weapons (which are some of the better weapons in the game!) and character heads/skins, and a Dark Souls 'island' where you can talk to Solaire.

CREEPERS

you can't see 'Solaire' from here but i didn't want to walk through the acid to get there :S
And that's why I like the Caustic Caverns: full of bugs, full of BRIGHT GREEN ACID, comes with a convoluted, only partially explained history and references to other games that have nothing in common with Borderlands! If it weren't for the distinct lack of screaming bandits, I'd consider it the quintessential Borderlands experience in miniature.