Thursday night I tried out Carrion, a game in which you are a very large mass of flesh and teeth trying to escape a research facility. My experience so far:
In my first major encounter, I scuttled about in one of the shafts above the room I needed to clear, roaring to watch the reactions of the people inside. One thing that people do in reaction is shoot where they think you are, even if the terrain means there's no hope of them actually hitting you, and for some reason this utterly shocked me--I had just assumed enemies wouldn't panic shoot, and thought they must have had some unseen angle and were capable of damaging me. So I plopped out of the shaft, and because I still didn't have a great grasp on the controls I sort of pinballed around the room in a desperate attempt to avoid bullets. This did not work perfectly, but I did manage to batter the humans enough to kill them before they killed me. Then I had to pick out their various body parts from the debris to eat them, which due to my clumsiness ended up taking a fair amount of time as I kept dropping limbs just before they made it to my mouth(s), and had to flail around for them again.
In one of my last encounters before quitting, I did the "roar and scuttle through the air shafts" again (it's fun) only this time I dropped a piece of the ceiling onto a human, which caused her to tumble off screen; I assumed she died. I killed her two colleagues by tossing them at each other until they, um....fell apart. After consuming them I heard whimpering off-screen: the first person was still alive. Just as she had collected herself enough to pull out her gun, I tossed her down into a sort of murky, rocky pool of water a few levels down. I think she may have survived that too, but it didn't matter since I ate her after that.
In summation, Carrion is pretty good at making you feel scary and dangerous even if you don't know what you're doing. Would recommend.
In my first major encounter, I scuttled about in one of the shafts above the room I needed to clear, roaring to watch the reactions of the people inside. One thing that people do in reaction is shoot where they think you are, even if the terrain means there's no hope of them actually hitting you, and for some reason this utterly shocked me--I had just assumed enemies wouldn't panic shoot, and thought they must have had some unseen angle and were capable of damaging me. So I plopped out of the shaft, and because I still didn't have a great grasp on the controls I sort of pinballed around the room in a desperate attempt to avoid bullets. This did not work perfectly, but I did manage to batter the humans enough to kill them before they killed me. Then I had to pick out their various body parts from the debris to eat them, which due to my clumsiness ended up taking a fair amount of time as I kept dropping limbs just before they made it to my mouth(s), and had to flail around for them again.
In one of my last encounters before quitting, I did the "roar and scuttle through the air shafts" again (it's fun) only this time I dropped a piece of the ceiling onto a human, which caused her to tumble off screen; I assumed she died. I killed her two colleagues by tossing them at each other until they, um....fell apart. After consuming them I heard whimpering off-screen: the first person was still alive. Just as she had collected herself enough to pull out her gun, I tossed her down into a sort of murky, rocky pool of water a few levels down. I think she may have survived that too, but it didn't matter since I ate her after that.
In summation, Carrion is pretty good at making you feel scary and dangerous even if you don't know what you're doing. Would recommend.
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Date: 2021-09-21 01:29 pm (UTC)From: