Oct. 11th, 2012

terabient: Chris PUNCHING A FUCKING BOULDER (Resident Evil: BOULDER PUNCHING RAEG)
Having finished Leon's campaign in Resident Evil 6, I have a question for you:

WHAT THE HELL WERE YOU THINKING

Okay, Capcom. I'll be charitable, and assume what you wanted to do was have a massive, city-spanning boss battle of epic scope and size and excellence. A fight against a relentless, ever-evolving monster that would force gamers to stay on their toes mentally, make them constantly re-evaluate their strategies and use every weapon and trick available to attain victory.

What you actually did was--well.

This is going to take awhile, so I suggest back buttoning before the whine you get comfortable. I HAVE A LOT OF THOUGHTS TO SHARE.

Cut for RE6 spoilers )

With equal parts love and boulder-punching rage,

terabient

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