Dear Capcom,
Oct. 11th, 2012 03:26 amHaving finished Leon's campaign in Resident Evil 6, I have a question for you:
WHAT THE HELL WERE YOU THINKING
Okay, Capcom. I'll be charitable, and assume what you wanted to do was have a massive, city-spanning boss battle of epic scope and size and excellence. A fight against a relentless, ever-evolving monster that would force gamers to stay on their toes mentally, make them constantly re-evaluate their strategies and use every weapon and trick available to attain victory.
What you actually did was--well.
This is going to take awhile, so I suggestback buttoning before the whine you get comfortable. I HAVE A LOT OF THOUGHTS TO SHARE.
( Cut for RE6 spoilers )
With equal parts love and boulder-punching rage,
terabient
WHAT THE HELL WERE YOU THINKING
Okay, Capcom. I'll be charitable, and assume what you wanted to do was have a massive, city-spanning boss battle of epic scope and size and excellence. A fight against a relentless, ever-evolving monster that would force gamers to stay on their toes mentally, make them constantly re-evaluate their strategies and use every weapon and trick available to attain victory.
What you actually did was--well.
This is going to take awhile, so I suggest
( Cut for RE6 spoilers )
With equal parts love and boulder-punching rage,
terabient